package com.ruoyi.game.websocket.message.packet;

import com.ruoyi.game.core.PKOpType;
import com.ruoyi.game.core.PKOpTypeReq;
import lombok.AllArgsConstructor;
import lombok.Data;
import lombok.NoArgsConstructor;

import java.util.Set;

@Data
@AllArgsConstructor
@NoArgsConstructor
public class StartRoundPush {
    private int roundId;
    private int waitPos;
    private Set<PKOpTypeReq> opTypes;
}